AI Insights · Timothy · July 2023
Top 5 Horror Games in Latin America Q2 2023: Performance Insights
Discover the performance trends of the top 5 horror games in Latin America during Q2 2023, featuring download rates, revenue, and active users.
In the second quarter of 2023, the top 5 horror games in Latin America showcased varied performance metrics across downloads, revenue, and active users. Here’s a closer look at their trends.
Identity V from NetEase Games experienced a notable peak in weekly downloads reaching approximately 24.7K in the final week of May. Weekly revenue saw fluctuations, with a significant jump to around $18.6K in the same week. Active users showed a mixed trend, peaking at about 131.4K in late May before dropping to 72.4K in mid-June, and then recovering to 105.6K by the end of the quarter.
Dead by Daylight Mobile by Behaviour Interactive Inc. maintained a steady download rate throughout the quarter, with weekly downloads hovering around 31K to 32K by the end of June. The game’s weekly revenue saw a decrease from $14.9K at the end of March to around $6.4K by the end of June. However, the active user base grew consistently, reaching approximately 286.1K in the final week of June.
Five Nights at Freddy's 2 from Clickteam, LLC saw an upward trend in weekly downloads, peaking at around 3.6K in late May. Revenue also increased, hitting approximately $10.6K in early June. The game’s active users showed a general increase, peaking at about 15.7K in late May.
Five Nights at Freddy's, another title from Clickteam, LLC, experienced a steady increase in weekly downloads, reaching around 6.2K at the end of June. Weekly revenue showed a similar trend, peaking at approximately $8.7K in early June. Active users surged significantly towards the end of the quarter, reaching around 14.7K.
Myths of Moonrise by STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED, had a notable peak in downloads at approximately 10.5K in late May. However, weekly downloads then dropped to around 1.1K by the end of June. Revenue fluctuated, peaking at around $8.1K in mid-April and then stabilizing around $3.7K to $4.5K towards the end of the quarter. Active users showed a slight decline from 27.7K in late May to around 22.1K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.